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EVE Online/Patch Note

Patch Notes for Tyrannis 1.1 Optional Patch Fix #2 (Build 184013)

Patch Notes

Build 175065 to 184013 addresses Patch Notes for Tyrannis 1.1

Patch notes for Tyrannis 1.1 Optional Patch

To be deployed October 5, 2010

Skills
  • When moving skills into the skill queue, there was no skill book icon just a blank rectangle. This has been fixed.

Planetary Interaction
  • All pending structure placements in Planetary Interaction will now correctly display as yellow icons.
  • Scrolling through the processor pin schematic window will no longer affect the planet mode zoom.
  • Fixed an issue where exporting via launchpad occasionally failed.

Agents & Missions
  • The Loyalty Point store now displays the correct number of required items.

Starbases, Outposts & Stations
  • The control tower management window now shows "Put online" and "Change type" instead of "Put" and "Change".
  • In the sovereignty dashboard, only the first word in the location name was displayed, this has been fixed and the full name is now displayed.

User Interface
  • The password for a chat channel is now shown correctly when editing the details of a channel.
  • Fixed an issue where errors would be created while right clicking multiple probes.
  • When using CTRL + Up to select previous chat submissions will now place the cursor at the end of the line.
  • The move items sound effect now plays correctly.
  • The welcome screen for trial accounts is now bigger and better.
  • Fixed an issue where stacking chat channels created client errors.
  • Message boxes are less transparent so the text is easier to read.
  • The alert sound is no longer played when opening the scanner.
  • The sound effect is now correctly played when activating modules.
  • The People & Places window no longer jumps to the front over other windows when jumping/docking.
  • Windows will now retain their size when you open and close them.
  • Pinned windows are again persistent after re-logging or closing the windows.
  • Snapped windows stay put after closing another snapped window.
  • Pinned windows are again persistent after re-logging or closing the windows.
  • A stacked window will now open in the appropriate location after closing and reopening.
  • The icons on the fitting screen are now sized correctly.
  • The snap indicators will now help you again when resizing the window, just like they used to.
  • Cargo scanner window size and position will no longer change when you re-scan.
  • Fixed an issue where the chat channel window order was rearranged during a session change.
  • Tech 3 blueprints now render correctly.
  • The labels in the Fitting Preview are now shown correctly.
  • The cursor is now located correctly when changing market orders.
  • Fixed an issue where the corporation logo creator was off center.
  • Partially trained skills now display correctly in the character sheet.
  • Copy and paste will now copy the correct portion of text in the chat window.
  • Fixed an issue where dragging the certificate planner over a stack of windows created exceptions.
  • Wreck windows will no longer open in the center of the screen, but in the same location as the last moved window, or any stack of wrecks.
  • The Drones window now renders the action labels correctly.
  • Amount/Price columns did not auto-size correctly. They now size themselves correctly so that you can see the full text.
  • The Federal Intelligence Office requested their logo back. We had just had our morning coffee, and gave them their logo back.

In Game Browser
  • Fixed the 'trust request' notification pop-up from websites

Miscellaneous
  • When moving items, the cursor is now anchored in the top left corner of the items, as it previously did.
  • System channels, such as Local, now persist correctly and cannot be closed.